Saturday, November 5, 2011

What stages of the project am I on and how is it progressing?
How or what could I improve?

Trying to get to the Beta stage of the game.




•Did I change my milestone goals? If so, why?

The characters animation, modeling, and texturing is done. Just trying to right a animation script to work the right way. Edward is working on the tutorial text on the tutorial level as well as the attaching to other plants.



How did I deal with the problems that came up?



I need a animations script to call the animations within the key inputs. I had a student name "Hana" teach me about importing 3Dmax's animation into Unity, but she didn't know how to call or write a script in Unity. I had to find it out my self.


Edward got the transport script working. Now the game can move objects and have meteoroid floating around in a line.




•What is working and what is not working in the planning and implementation of the project?

The animations now working and Unity sees the animations scripts, but will only play the idle animation. Now fighting with Unity animation program; my models keep becoming disorder when I change key inputs aging. The game is also running slow if I put to many assets in the level. The level have to be reduced. I am also working with the animations in Unity, I may have to make a animation turn-on script as the player controller is not responding to the animations.



Edward finish with the transport script, now working with the grappling hook mechanic. He said he have problems with getting the player controller to attach to the meteoroids for landing.




No comments:

Post a Comment